Really fun to play through! Loved the voices so much I slowed down the typing just to hear them speak better :)
Play game
Hot Hot Fiery Tongue's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #1 | 4.613 | 4.613 |
| Overall | #2 | 4.427 | 4.427 |
| Presentation | #3 | 4.516 | 4.516 |
| Enjoyment | #4 | 4.355 | 4.355 |
| Use of the Limitation | #8 | 4.226 | 4.226 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Robert Biaulet (https://kerpith.itch.io/) - Programmer + Tim Carter - Composer & Sound Designer (https://ghostsignalsaudio.itch.io/) + Atelier Ozan -3D Artist (https://atelierozan.itch.io/) + Daniel | SplashCannonVA - Voice Actor (https://www.tiktok.com/@splashcannonva)
Software used
Godot, Audacity, Blender, Gimp & Ableton Live
Use of the limitation
The cavemen are fighting off the cold by hudling around a fire. With their witty & clever turn of words, their fiery tongue light the fire and keep them warm. Without this, the fire dies out and they shiver in the cold.
Cookies eaten
Robert's 3 Bjorg "Fourré chocolat noir" + 31 of "Ozan's mix + 14 "Tates" for Tim
Comments
Me not know typing to start the game. Me think game broken for two days. Me play just now, me enjoy
Really fun typing game, I had a lot of fun seeing them dance and the models are very well made!
Really enjoyed the game's concept. It is very different from the other games in the jam, and I like the sounds and graphics.
Incredible concept and execution, very fun from start to end, good job!
Godamn what a Banger! Me love be cave men, me love fire and cozy! Uga Uga Uga Buga
I honestly can't put into words how unique, interesting, and absolutely incredible this game is.
It's immediately clear that this is a well-coordinated team, and every aspect of the game has been executed to a high standard. Even the game's page deserves special recognition - the team did a fantastic job presenting their work!
You can really see that every team member went beyond simply completing their assigned part and delivered something truly outstanding.
Amazing work, everyone! You should all be proud of what you've created! ❤️👏
This game is incredible, charming graphics, fun gameplay and a very simple yet engaging gameplay loop that's easy to spend hours playing, everyone who worked on this should be very very proud! One must imagine rock pusher happy.
Hi Kerpith!
At first, I thought the game hadn't fully loaded. Luckily, I had enough time to stick around and receive your message!
Sometimes we compare making a video game to cooking, and I'd say this one is a one-of-a-kind feast. Visually exquisite, with clear mechanics and a well-defined scope.
I could really feel your skills and the attention to detail you put into every moment of this little feast.
Thanks for sharing this game! Definitely one of my favorites from this jam!
Best!
The whole concept of the game is just awesome!
One must imagine rock pusher writing text
This game is amazing. My favorite so far.
The main menu blew my mind. It both explains the core gameplay loop and it is super nicely integrated with the rest of the game. Something I should learn from for future reference.
Then you pair this up with the goofy graphics and voice acting... It's just so nice. No comments. 10/10 submission!
Also the game flows very nice. The feedback you get per keystroke is just perfect.
This game very good
Me learn me bad at type
Many typo very sad
But yeah, this game just oozes polish. The menus being typable cave paintings, the colors shifting from warm to cool as the fire goes out, the caveman noises in general, I love it! And I got a genuine laugh out of some of the ungabunga-ized philosophy quotes mixed in with random pop culture references and general cavemannery (the wheel one is peak).
My only gripes with this would be not having the option to show the total score and rounds remaining in a game score attack game (I would love to grind out the S+ rank but not knowing how I'm doing mid-run is a dealbreaker), and the mistakes advancing the cursor or nor depending on whether or not the mistake was on a space as well as not supporting backspaces (both of these would throw my position way off whenever I made an accidental keypress, instinctually corrected it and made everything worse).
Still, this is 5's across the board! Incredible job guys!
Really original, love how you incorporated the gameplay into the menu as well!
Proude of my score








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