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This is a cool insight. I am only just getting into my first long-term game project and have historically always relied on my instinctual internal compass for design decisions and art direction. Now with some need to actually plan things out months in advance, I wonder if the compass will prove to be a strength, or a hindrance.

Loved the game, keep jammin’ bru!

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Thanks so much for commenting! Best of luck for your long-term project, hope it goes well, and keep it alive! I think still possible to rely on the internal navsat once the scaffolding / bones are in place! 😄