Yeah... sorry, I wanted to get so much more in... but ran out of time. I got the core loop to the point that it was fun for me (default settings on mourning manor), starting getting a bit carried away for a jam on adding mp/map/units then realized nobody is going to understand how to play this. So I hard pivoted and added the story/tutorial. Goal was to explain all of the controls, but didn't quite get there.
I actually have much more intuitive control/ui scheme planned for post jam update, but that is where it landed by the deadline. I added more detailed controls explainer to the game page so players can at least see what is there now. It is a bit complex... haha, it all made sense to me at the time I was adding it... definitely needs a rework!