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llamapope

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A member registered Feb 17, 2020 · View creator page →

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Yeah, camera moving during cutscenes is a bug. Sounds are muted unless you enable them. Thanks for the feedback!

Yeah, got a bit ambitious. The story was meant as the soft introduction/10 minute slice. Curious if you gave that a try or just jumped right in?

Music/sfx are there, just muted unless you turn them on. Esc/pause menu or the main menu had controls for this.

(2 edits)

Yeah... sorry, I wanted to get so much more in... but ran out of time. I got the core loop to the point that it was fun for me (default settings on mourning manor), starting getting a bit carried away for a jam on adding mp/map/units then realized nobody is going to understand how to play this. So I hard pivoted and added the story/tutorial. Goal was to explain all of the controls, but didn't quite get there.

I actually have much more intuitive control/ui scheme planned for post jam update, but that is where it landed by the deadline. I added more detailed controls explainer to the game page so players can at least see what is there now. It is a bit complex... haha, it all made sense to me at the time I was adding it... definitely needs a rework!

yeah... I definitely didn't test on ultrawide... 1920x1080 is best, tried for mobile, some of it works there, some falls flat. Thanks for playing and thanks for the feedback!

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