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Thanks for playing! Yeah, you nailed it—I tried to minimize text and in-game messages as much as possible because I didn't want to over-explain things. I completely understand that this can leave players feeling a bit lost, though, so I really appreciate your feedback on that! Making a game playable without a tutorial can sometimes feel like developer laziness, but I like to think of that process of discovery as part of the core game experience.

There are probably similar games out there if you search for them, and the whole "digging through sand" concept might not be totally brand new—to be honest, even I'm not entirely sure if I played something like it in the past! But I really appreciate you highlighting its originality. Thank you so much!