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I like the idea! I think the game would have been better if you could lose or if there were some form of time pressure. That would add weight to being able to do things quickly and efficiently. Also the gun loading sometimes glitched and the ammo would not go with the guy after he picks it up. But cool idea, love the art style.

When the loader doesn't pick up or drop the ammo it's actually a feature where his arms get tired and he drops it. And for the losing part there wasn't enough time to implement it well. I appreciate the feedback!