Play Autumn Leaves
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How is the theme implemented?
There's games designed to make you lazy about other important things, or even more fulfilling ways of being lazy.
To get the full meaning, you should play until the end of the dialog... like 1min or so
How many cookies did you eat?
Many!
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Comments
It’s a strangely addictive game... I thought to myself, “I’ll just try it out for a few minutes.” Next thing I knew, 20 minutes had passed, haha. It’s like “Cookie Clicker with an autumn jazz vibe.” It’s fun, but clicking non-stop gets pretty tiring; an automatic leaf-collecting system would be really cool.
I like this one a lot. It really gives lazy in its own unique way.
Even the dialogue is about someone being too lazy without knowing they'd miss the chance to say goodbye. :,)
I like this one! I think it could use an upgrade like "click radius" that lets you pick up multiple at once. Also you may want to tell the player they can click and hold to pick up (or better yet make it an upgrade). Some audio each time you pick up a leaf would also be nice feedback for the player. I think this would benefit from an intermediate step as well (to which you could also apply upgrades). Something like Leaf It Alone makes you pick up then bag the leaves before you can turn them in. Something like dragging your leaves to a bag would have maybe been good here because then you can build on drag speed, number per drag etc. But overall nice job. Good cozy vibe as well.
Thank you for playing and for the feedback, jbeegan!!! Definitely will implement these things :). By the way, did you arrive to the end of the conversation?? Maybe I should incentivate more the player to do it because I put the sauce there...