my review!
- controller support is super nice! (not that i need it but still!)
- title screen impression; very nice 2.5D/lowpoly artstyle it seems like. the particles and such add a lot to the calming vibes feeling alive!
- game lagged a bit after pressing start
- the intro makes the rule and theme become so obvious, in such a smooth way, I didnt even notice they explained the mechanic to me, I just understood following the dialogue
- sensitivity slider just made my experience a lot better aswell
- interacting with E is clear in the gameplay with the UI, though not reading the controls made me unsure what button to press to progress the intro dialogue (thought it was space at first). wanted to point that out
- also the map and the movement and all the stuff in this world feels so amazing, id not be surprised if this became a steam game, it's quite worthy imo!
- its refreshing to see this type of game with the 3d world, from this jam.
- id love if the cars honked when you jumped on them :>
- it'd also be funny if when you stand inside a campfire (and i mean literally) that your skin will turn all dark brown like a marshmallow- the character reminds me of one too! (the effect could fade away after a few seconds ofc but itd be such a funny little touch)
- the leaf-sliding sfx kept playing constantly when i died during it. it did fix itself when sliding again
- having the camera not be obstructed would make the platforming a lot better, in future updates ofc :P
- after obtaining the jacket, re-interaction make them say i havent found all 3 yet, obv unintentional-
- falling off the map puts you back at the last ground you were on, which is amazing, though, if you fall any other time anywhere, it brings you to that first spot you fell down from
- my first try i thought i broke the game because i collected all 3 acorns (which seemed like the main mission), and also a coco, which i didnt notice had an effect. i also didnt remember them saying anything about needing 3 warming items, so i reset thinking i bugged the game. on second playthrough i did notice the guy in the trees and then it clicked. maybe if that was more clear it'd be a lot nicer for dumb people like me ehe
- yay i completed the game! i'd loved for there to be a final dialogue with your 2 friends to close things off, but all these suggestions im giving are just because im interested in this game and have these ideas!
you can use them or ignore them. either way the game thats been made for this jam is super awesome. really a great job!