oh my gosh this is incredible?? all this in 3 days AND by yourself ?? underrated as hell this is really impressive , i hope you participate in the next few gamejams .
The sfx are really satisfying to me first of all and the art is very impressive , it feels smooth to play and the wave based genre is really fun to me so im a really big fan of this, i have no constructive criticism at all and you should be really proud of yourself for this goodjob on your game submission man ≧◡≦
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Last Warmth | The Demo Edition's itch.io pageRate this game
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Team members
Just me
Software used
Custom engine written in TypeScript , built with Vite and React (UI), rendered with the HTML5 Canvas 2D API (all art is drawn in code as ink strokes, no image editor) and the Web Audio API (all music and sound are synthesised live in code). Tested with Vitest . Developed with Claude Code (AI coding assistant). Trailer and clips captured with headless Chrome (Puppeteer) and edited with FFmpeg . Fonts: Patrick Hand and Caveat Brush (Google Fonts, OFL). Hosted on Cloudflare , source on GitHub .
Use of the limitation
Keep warm is the whole game. Your camp is built around one fire, and everything depends on it: - Your warmth is a meter. It drains away from the flames, faster in rain and snow, and when it runs out you freeze. Frost creeps in from the edges of the screen as you get colder. - The fire itself must be kept warm. It burns fuel, so you gather wood by day and feed it. If it goes out, the night swallows the camp. - Frostlings want your fire, not you. At night they walk straight at the flames, so you wall it in, light braziers and stand guard. - Shelter matters. Tents, huts and beds warm you through the night, and Kin who join you huddle by the same fire. - The story is about warmth too: the wanderer searches for "the last warmth", an old hearth said never to go out, and slowly learns it is the fire they have been keeping. Autumn is the world and the clock. The forest is painted in autumn colours, with falling leaves, bare trees and mushrooms. As autumn turns towards winter, the days shorten: the share of each day that is night grows from about a fifth to almost half over forty days, and every night is colder than the last. Gather while the light lasts, because the nights only get longer. Late in the season, snow arrives and freezing rain soaks your warmth away. The land itself tires: the trees and bushes around a long-held camp run out, so you must walk on to fresh woods, like gathering before winter.
Cookies eaten
Around twenty. The rule was one cookie per night survived, and in testing I survived far too many nights.














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