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Hi Agrim, for a first game made in such little time this is awesome! Being so early into your game making career and working as a solo developer on a 3 day game jam is crazy but considering that you've done well.


There are some obvious things I'm sure you'll improve on over time, mainly some of the collision being a bit off and a death box off the bottom of the screen would be a great addition. One more suggestion I'd make for a 2D platformer like this is the addition of "coyote time", if you're not aware of what this is then you can learn easily online. It is essentially a mechanic added to jumping functionality that gives lenience to the player when jumping between platforms. If they've just fallen off a platform and press the jump input a little too late we still apply the jump, it makes the player feel more in control and is something that is definitely worth learning about especially as a new developer!

Awesome work, keep learning and growing, I hope to see "second game" soon!

(+1)

just a polite request dont use my name looks weird just saying not offended and i fixed some issues today luanching fixed version of this ok thanks for the compliments btw

No worries, good luck with your future projects!