This is interesting game design wise. It is a lot more stressful than I expected, almost like an RTS where you have to micro to stay competitive. Though from looking at the comments, a lot of people can relate it to their IRL circumstance!
Charming pixel art. Really like the leaf animations! It's also nice when you have static views of rooms and can do linear perspective with consistent patterns for diagonal lines.
I am very bad about reading instructions, so I didn't understand how to navigate between rooms. Since the use of mouse is already mandatory to open windows, clickable navigation between rooms could help communicate the idea to players with fewer written instructions, with the added bonus of making the game mobile friendly!
Lot of feedback on this page that I agree with and won't repeat, and I've seen lots of quality commentary from the Halfbar account around the other jam games. Good stuff!