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(+3)

Cute character, like the Ice Climbers but somehow cuter! Nice mood setting between the desolate music and wind VFX+SFX.

Solid interpretation of the limitation. I like the gameplay loop, but there are a couple small things that I'm not sure enhance it. One is getting snagged on colliders, I think from tree stumps after they got chopped. The other was I felt like sometimes the hypothermia telegraphing wasn't in sync with the player health, and I would instantly die after I'd been by the cart for a while, but it's possible I misunderstood.

Pretty cool that you got Unreal running in the browser. Nice job overall and it's always nice to see teamwork chemistry.

(+1)

Thank you for your kind words and for playing our entry! The suggestions with collision and temperature clarity are both things we agree need some tweaking, thank you for pointing these out.


Glad you noticed UE thing, we worked in an old version of the engine to allow this to work, web build are far more accessible for jams and we’re glad you enjoyed it! 😄