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Fun interpretation of the limitation! Well, and also commentary that is quite relevant. Rage-bait and the incentive structure of social media can foster really unhealthy interpersonal dynamics, as well as social engineering for political purposes.

I'm struggling a bit with the first level, it can take me a little while to pick up new puzzle games. I'll pick it back up later and read the instructions more carefully and try it again.

The UI feels well-made, and the pixel art is really crisp and clean, with skilled use of a limited palette. I also really liked the highlights on the clash "bars". 

I've been seeing more and more examples of great looking Love2D games, I'm getting quite interested in trying it out.

Sorry to hear about the snack ban. But it is also very good to see people taking care of themselves. 💪

(+1)

Absolutely, if you haven't seen it, I recommend the movie The Social Reckoning. Is not as good as The Social Network, but it addresses issues that are far more important and relevant to the present and future of humanity.

I agree. I’m not sure why, but there are many small, great-looking games (often with a retro aesthetic) that use Love2D. That’s likely what influenced me to use it, especially since it’s also a very simple and easy-to-use framework.