Of course, I'm curious! What's been your biggest headache building this?
Viewing post in TopSpin VR is a beta Table Tennis game for VR
AI opponent's animation is toughest part, I'm still working on it to make it follow the real physics.
Is there a chance you can record a video from you headset and post it here for me to see what's wrong on your side? Or you can elaborate on what didn't go well with you.
I very keen to collect feedback to make it better.