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TopSpin VR is a beta Table Tennis game for VR

A topic by AM-Labs26 created 4 days ago Views: 373 Replies: 4
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(3 edits)

I'm building a Table Tennis VR game which currently exists only on the web (WebXR), and I would like to receive comments and feedback for enhancements.

The game is being tested a Meta Quest 3 only (the device I have).

You can find it here https://am-labs26.alwaysdata.net/topspin/

Trailer here: 

The game currently contains features like :

* Match, where you play against an AI opponent with different difficulties

* Training, where you can train with a machine (Target Drill), and more is coming soon.

* Practice, where you can practice your forehand and backhand. Serve practice is coming soon.

* Paddle Builder, where you can build your own paddle with chosen blade and rubbers. Each choice will affect the physics.

More features are coming soon.

Appreciate your feedback.

It's really hard to troubleshoot from a web version. The look is great, but some things like being able to change your viewpoint and your hand position make it a little difficult to play! 

Thank you very much for taking the time to check it.

 
Did you try it on a headset? What version?

Of course, I'm curious! What's been your biggest headache building this?

AI opponent's animation is toughest part, I'm still working on it to make it follow the real physics. 

Is there a chance you can record a video from you headset and post it here for me to see what's wrong on your side? Or you can elaborate on what didn't go well with you.

I very keen to collect feedback to make it better.