Thanks so much for giving it another go, and for writing all this up! Really glad the second session went better (late-night RTS is a tough opponent on its own đ).
The build capital: youâre absolutely right, and thatâs on us. The wording doesnât come across. âCapitalâ isnât a place. Itâs a starting fund of 2000 that pays for buildings only. Whatever it pays for, anywhere on the map, goes up 10Ă faster, not cheaper. Thatâs also why Hardâs Empire chart shoots up so fast: it spends its whole fund in the first few seconds and everything rises at once. You start with exactly the same, so you found the real trick: spend it right away. Weâre reworking the name and the explanations so the next player doesnât have to work it out the hard way. Thanks for pointing it out so clearly.
Veteran units: love that idea. Seeing a unit that survived three fights become a sergeant or a commander gives you someone to root for. It isnât on our list yet. Weâd need to be careful it doesnât snowball whoever wins the first clash. A visible rank might come first, before any stat bonus.
Discord: match notifications in a channel are already on our roadmap, together with Discord sign-in. If we open a server, a match-feed channel would be one of the first things in it.
Thanks again for the detailed feedback. Itâs exactly what helps most at this stage. Hope to see you in the arena again!