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Thanks for taking the time to write this up, and sorry it sat a few days without an answer. That's a fair read. If clicking fast beats choosing what to cut, the cutting order stops being the game, and information you can only read by falling behind isn't really there for you. The same goes for events you have no way to respond to. We've recorded this as design feedback for the next version: slower pacing or a pause to read, and events that give you a real choice.