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hey! are you still interested in trying some UI work for an indie game?

im working on Gilded Horizons in Unity, and we need some smaller interface assets for things like building tools, inventory items, and menus.

i noticed you're comfortable with Aseprite and interested in trying different art roles. we're pre-funding, so it'd be volunteer.

if you're interested, i'd love to see what kind of interface designs you've experimented with!