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(+1)

Pretty artwork and a cute protag (of my exact favorite color, lol)! Controls feel smooth, but I think the enemies kinda got stuck in the walls most of the time for me. :(  Balanced on the difficult side, but I've managed to reach the boss room. Congrats with making it on time, I kind of feel you, finishing a 1-week long jam felt easier than having 2 whole weeks, surprisingly XD

(+1)

Thank you so much for playing! The enemies were a pain to program, i had to cut a lot of corners there. Exactly, longer jams seem like they're supposed to be more chill but they somehow always end up feeling more intense than 48 hour jams! But every jam is fun gamedev practice anyways :]