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My partner and I enjoyed this one - it's a very ambitious project. Well done on implementing so many features! 
We ran into a bug where we tried to pick up two types of items at once and the the pickup sound effect looped for eternity, - we had to close the game and restart to get rid of it. We also ran into the bug described in the itch page.

Things we liked:
- The overall concept of the game was well thought out and fit the autumn theme well
- The music and cozy aesthetics
- The goblins fighting and getting up to shenanigans inside the building
- The stardew-like farming system

Things that could be improved:
- The controls. They could be more intuitive - LMB and E actions could probably be combined into one input and we kept trying to scroll through the inventory or click on it with the mouse like in stardew (we realize this is probably harder to implement though in two weeks)
- It would be nice if there was a label shown when hovering over items in the inventory or if it showed a picture of the item you need for quests so you knew what to look for.

Overall this is an awesome entry and a creative idea and we enjoyed playing through it!