The game has a great feel/vibe and both the art and the map layout were very cool! It has a lot of potential! Similar to what others were saying, it took me quite awhile to figure out the objective, though I had fun exploring the map and eventually ran into items i could interact with (:
Play game
Aki🍂's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #57 | 4.071 | 4.071 |
| Limitation | #67 | 3.429 | 3.429 |
| Theme | #78 | 3.857 | 3.857 |
| Audio | #79 | 3.214 | 3.214 |
| Overall | #89 | 3.333 | 3.333 |
| Polish | #111 | 2.857 | 2.857 |
| Gameplay | #134 | 2.571 | 2.571 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The Japanese Aki vibe is very appealing, but the goal is weakly explained and it's confusing what to do next. It seems that we should light the lanterns around the map, but no buttons is doing that and I could only forage random resources like mushrooms or rice. There are shrines to put down the resources but what it does is unclear either. I can tell you spent lots of time in map design, so it's unfortunate to see it not being utilized properly. If you didn't have time to implement a in-game tutorial, I'd suggest adding hints in the game page. ^ º﹏º。 ^
Thank you for playing and feedback. We do agree that the “tutorial” and the game goal is unfortunately lacking an in game explaination that better guides the players. Unfortunately we didn’t have time to implement that fully in an organic way, and made the choice to not use only UI text to explain it (in out opinion that would ruin the atmosphere). Thank you for the great suggestion of using the itch page for that, we are now working on updating it.
The art is beautiful and I love the large map! Like the others, I could have used a bit more hand holding haha! Also, my volume buttons were moving my character for some reason! Beautiful game and I love the concept. Can't believe how big the map is for a two-week game. Good job!
Really liked the visuals. I really like the world your created. The only thing was that i wasnt really sure what i was meant to do. Other than that really good music, lovely visuals. Great work :)
Not bad! I liked the atmosphere and art style. I found some of the items, like the shiitake mushrooms, had a really low or inconsistent spawn rate or something. They became impossible to find after a while. The lighting was a nice touch. Overall good job!
Thank you for play! The various foraging items have multiple spawnpoints, respawn timers and a chance to be a kitsune illusion, so I’m guessing not having them respawn on a similar timer (the shiitaki in particular has a longer and less frequent spawning) may feel a bit inconsistent.
Thank you again for your feedback!
Liked the game, the atmosphere is beutifull. i felt like in a open world
Good work on this game, team - the art is very nice! With the map being as large as it is, little guidance, and a mechanic that delays progression, it can start to feel tedious for impatient players, so just be careful with that! However, I think you incorporated the limitation well and in a clever way!








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