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(+1)

Cool concept! Unfortunately, unless I'm doing something wrong, I think the first puzzle doesn't quite work? The switches don't seem to activate when they are outside the field of view.
The overall vibe is nice, though the sound effects are a bit intense, perhaps some atmospheric sound would tie things together.
I like the idea though, and it clicked instantly what I had to do after the first door.
Congrats on submitting, nice job!

I'm sorry things broke on you. I started the jam a little late so I didn't have much time to playtest or bugfix, but I'm glad you liked the vibe!