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It was fun to realize you can let the trash pile up and roll right into the rockets. The balance left something to be desired, the rocket spawning for example seemed to jump up quickly after a while but then it didn't seem to have any effect at all after that.

Yeah there are some issues, the cooldowns were tied to a timer so it had a limit I couldn't represent due to the deadline, I will keep improving so that I can do more adjustments in less time since this is my first game jam, thanks for the comment!