About art, if there was some gradient (for both flashlight circle and for things appearing from far), it would be more pleasing to the eye (in my opinion of course!). Regarding controls, I had to scale down my mouse sensitivity a lot not to flip my head around each time I moved my mouse up/down :P And some ability to run e.g. using shift would be nice. Otherwise it was fun, didn't get too far during my 2 tries, unless there is no real endgame condition for winning (I think I "fixed" all the panels with red lights on the ground floor and one on the first floor, or maybe I missed some). Could be an interesting horror game if developed further :)
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Godot Version
4.7.1
Theme Interpretation
Barely, story wise
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Middle Wildcard
The second wildcard (description pending)
Right Wildcard
The third wildcard (description pending)
GWJ Participation Level
First one, barely!
Team Size
Just me!
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content


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