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prosekk0

12
Posts
A member registered Nov 23, 2025 · View creator page →

Creator of

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why am I getting choked up at a game jam game...

this was great, art style, game play, story, everything. I would love a longer version of this

simple, but i like the art style. agreed that it feels like it smissing something

I like the art style, but there was just a little too much going on for me to understand. Controls also felt a little funy (i.e. the movement sliding and the moving of the frog's hand). I like the idea of a frog engineer though :)

This is fun! With more ship building options, I could definitely invest a lot of time. I feel like being able to add different types of crew members would be fun too, rather than just ship parts

fun and simple game. agree that the car should move up and down with the up and down arrows

This was so fun and cute! We got to the part where you have the light, but there was some type of bug maybe where some doors were open for my partner but not me and then a door sounded like it was bugging somewhere? Also one of the note in the button puzzle seemed to be bugged as it was a blank line.

Super cute and fun still! Feels like a full game, very good for couples

Basic tower defense, but fun nonetheless. It sucked when slowed enemies got past though because I had to wait forever for them to reach the end

I've never seen this typer of flashlight mechanic before and I kinda like it. Everything being yellow was really cool, but also with such a narrow vision i would often get confused which way I was looking. But I love the monochrome color +retro vibe!

Love the simplicity of it. Super fun. Ran a little laggy for me in browser, but other than that, no issues. Audio may have been a little loud by default, but other than that all good!

Movement was FAST also the map felt really big and empty and I got lost easily. But I do like the idea of having the memorize the code yourself and use your real world brain memory

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Very loud, but cool

I think you take damage if you use the wrong light on the wrong enemy? That's what it seemed like at leas