Love the art and how you've used it. Simple game, but features boucing boobs in my face constantly. Took me far too long to realise the lines were indicating speed, even then found it very hard to win... I think I won, anyway. Am I right in thinking although there's a animation and screen for if you fail, if you win, the Countess just goes away?
Viewing post in Bosom from Beyond jam comments
Thank you for playing the game and appreciating my characters' curves.
In fact, I made a little change before finishing the code, and I didn't notice that the good ending no longer worked. However, it's just another text, nothing more. But you are right : you win !
I spotted the problem this morning, so I deleted the file and replaced it with another one. But I forgot to enable fullscreen, and I left the two progress bars showing the excitement levels of the two characters. Useful, but not very aesthetic. I usually hide them. I'm currently loading an ultimate version.
Unfortunately, I had no time to make a proper tutorial. Thank you for persevering and finally figuring out how it works.
Obivously I had to grab that download before you fixed it - I see now why stopping and starting was the way, and how the Countess affects the bar. You did say she gets more powerful the closer you are, but it's easy to understand when you see the numbers move. But definitely hiding them is not only better aesthetically, but having them there removes a lot of the mystery, so it's better for gameplay (and admiring the visuals/wathcing out of ghostly images, not staring at numbers on a bar).