I was wonder if I am a totally noob on rythm games or somehow it is so hard to understand and to battle against the demonesque, after reading the comments i fell better.
This game needs some instructions, but first it needs ballance on the devil's dance fight, it's so quick i fell impossible to win, I think that speed could be increased as you win to make it harder and make the player feel is advancing. Sexy devil there I like her movements.
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Demon Dance Off's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Uniqueness | #5 | 3.400 | 3.400 |
| Gameplay | #6 | 2.600 | 2.600 |
| Theme | #7 | 3.000 | 3.000 |
| Horniness | #7 | 2.200 | 2.200 |
| Overall | #8 | 2.760 | 2.760 |
| Presentation | #9 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of the theme
Jump Scares but sexy instead - she has a habit of popping around corners unexpectedly, or attacking you from behind out of the blue... and by attack I mean pushing her tits or butt out at you. Also, it's two demon duelling in a city at night.
Team Members
Just me.
AI generated content (If you used an AI)
Google AI did provide some fancy maths to write a function to avoid using raycast and instead does AI's line of sight purely from vector math given two points on the grid. I couldn't really wrap my head around it but it works.
Assets used (If you used external or existing assets)
City Rooftop Night Skybox from Luis Vidal on Sketchfab (I didn't get around to texturing the maze at all so this is the only visual reference to what I originally pictured).
Additional notes
Oh, whoops! I didn't take out the debug cam, so pressing "C" will toggle an overhead view of the maze. Ssssh, it's a secret.


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