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This is kind of the first idea for a game i had, a game where you summon enemies. I also really like the decision to not add healing for the main character (unless there was and I missed it) The horde feels like it’ll never die, it feels like an infinite meat shield, so it’s nice to see that any mistakes are permanent. One thing I would’ve liked to see is wizards and soldiers creating different spawns when killed. Besides that, neat game

Thank you for playing and for the feedback! There is healing from the crates that sometimes spawn but there is a chance for healing, an increase in damage, or nothing at all. We had talked about having different units spawn from which enemy that was defeated but ultimately decided on just making it be random if you got a skeleton or a zombie. I'm glad you enjoyed it though!