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A jam submission

Grimoire of SteelView game page

Demons appear on the mysterious cemetery! The townsfolk calls for the local witch. On Halloween.
Submitted by Captain Perl โ€” 11 minutes, 51 seconds before the deadline
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Grimoire of Steel's itch.io page

Results

CriteriaRankScore*Raw Score
Story#462.8463.600
Music#593.0043.800
Aesthetics#593.3204.200
Theme#653.1624.000
Mechanics#692.6883.400
Sound#862.5303.200
Fun#1052.2142.800
Overall#1052.3723.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Settings & Game Options - Unified Menu Generator, DDQM, Stylized Demon Minions Pack, Low Poly Modular NPCs - Peasants & Citizens, Stylized Character Collection 1, Invector, Modular Stylized Character, Crypt UI, Bird Particles, Low Poly Cemetery & Graveyard Environment Pack, Stylized Cartoon Horror Town, Compass Navigator Pro

Has this game been submitted to any other jams?
No.

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Comments

Submitted (1 edit)

Hey there, nice game! The town looks great, the cemetery looks amazing and the creepy! I love the background music is very nice. ๐ŸŽƒ 

  • I like that you included npcs. Some townspeople to talk to, who could give you info or quests.
  • I'm not sure if there were any weapons or magic to use against those demons. I only had the default fist attack, maybe more options would be really fun.

Great work anyway! Good luck ๐Ÿ˜Š๐Ÿ‘

If you have some time, Iโ€™d love for you to try mine too: Uninvited Chickos, a Halloween rhythm runner with two chickens escaping a goblin feast ๐Ÿ”

Developer(+1)

Thank you for playing!

Yes, there are several weapons available. And there is even a NPC who tells about it. Look for her in the first street left ;-)

Submitted

Is it possible to upload your game as a web build? If so comment back when you do and I'll play it!

Submitted

Before leaving the house, I took a look at the UI. In the inventory, I noticed that you only see the character's legs, as the camera seems to be zoomend in very close.

Pressind ESC to leave the inventory closes the game immediately.

After I arrived at the graveyard, a big demon showed up and knocked me out pretty quickly. Here the mouse cursor doesn't seem to be re-enabled, so you can't reach the Retry button, and it's still possible to move the camera.

All in all, it was a nice game thouugh. Thanks for making it!

Developer

Thank you for playing!

Yes, unfortunately the character looks too near in the inventory. I'll see into that. But the ESC bug is fixed already :-) The fix will be uploaded shortly.

The Retry button was a thing which I thought to have fixed already but will go into it again. The demon itself seems hard when you have no weapon but he is defeatable unarmed, too. And you can find weapons in the game. Have you talked to Agnieszka? ;-)

Submitted

Hi! I played Grimoire of Steel and recorded the whole play ๐ŸŽƒ I really like the graphics: the dark town, the witch outfit and the hat look great. The music and the sounds are good too, even the button sounds in the menu. The story is interesting, and some dialogues made me laugh (the girl in pajamas who called a demon because she was bored ๐Ÿ˜„). For a 10-day jam this is a lot of work!

Honest feedback: after some time I didn't know where to go. UI says a monster is near, but often there was nobody, and I walked around for a long time looking for the last monsters. The game is very dark, even with my screen at max brightness. Some small things: Esc took me out of the game (twice!), part of the dialogue text goes out of the box, and key 2 gave me a sword, but the icon shows an axe.

One tip: a clear goal or a marker to the next monster would help a lot. I wish you to finish it the way you want, there is a good game here! Good luck!

๐ŸŽฌ I recorded my whole play!

Grimoire of Steel: let's play

โ–ถ Watch: Grimoire of Steel, let's play (45 min)

Thank you for this game! ๐ŸŽƒ

Developer(+1)

Thank you SO much for playing and recording it! This is an invaluable help!

Yes, parts of the environment are not ready yet - the cemetery alone is so big that is even for me difficult to know where I am, and there are still a lot of missing colliders, as you have seen. I fixed not enough in my last update.

I needed a lot of time for the dialogues which carry the story and the theme - especially because I had to exchange the dialogue system in the middle of the game. The I had to look for the fitting music, the demon voices and so on.

You found another chest at the light but you missed it and ran on. But you found all weapon types, congratulations!

Regarding the darkness, I wanted to take the game place at a believable night time, and somehow your brightness setting in the video matches my standard setting, hm... But I would not call it very dark - the price of the most darkest game in the jam goes to https://mendarion.itch.io/beneath-the-penitentiary-uninvited, in my opinion. ;-)

The ESC button quitting is a bug, of course. Working on it.

The game is planned to get more details (interaction, locations etc.) and a more precise help for locating the demons. There is so much to do...

Thank you for your patience. Your Claire is obviously a better fighter than mine, by the way :-) I plan to play your game at the weekend.