Yeah, I’ve programmed similar things in prototypes. I had one enemy that was suppose to be a swarm and rats cling to your feet so your movement speed would decrease and you’d have to hit a key just for stomping on them. I never got it out of the block out stage but it looked really cool still. It is honestly a waste of time not to start with basic shapes because any time spent on finding and tuning a model never use is ultimately a waste. It is really just potentially worth it if it motivates the dev.
Thanks for the entry, I like your pfp btw as well haha. Hope you’re well!