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Nice! It's simple and I love the PS1 graphics vibe. I also got the urge to jump-off after finding the signal and I did lol. I would like to ask what the hardest part of making this game was. I've never tried making a 3d game myself, although I am definitely interested in doing so in the near future.

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ty!
the hard parts about 3d for me:
  *getting used to thinking in 3d, never knowing where things will end up on your 2d screen, relative to the camera, the player, perspectave.
  *getting a workflow down between blender, krita, and godot
  *not getting completely lost in blender and actually making a game!