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(+1)

Oh, completely agree -- We had planned for two more levels (1 tutorial, and one mid-level between first and king level) but just ran out of time (another project had 16 hours of bugs show up on Saturday). I tried to jam in what I could with text in the game's web page, but nothing can really replace a tutorial and decent tooltips (even have the text for tooltips in game, just never managed to get them hooked up before the deadline).