The entire thing feels cohesive due to the asset pack used for the 3D environment. The SFX are also well chosen - the night ambience is a vibe, though it would be cool to have music that fades in and out from time to time too. I understand that the squirrels moving things was how the limitation was implemented, but I didn't notice it impacting my experience of the game. The gameplay is simple but fun - I like the raccoon's movement and the ability to carry two things at once (maybe that mechanic could be explored further). The game design is fun but perhaps too easy due to the fact that the game tells the player where everything is. I think it could be more fun to allow the player to find out for themselves where the location of each object is. That adds a bit more challenge but not too much since everything is already in one general area (the park). This was a cool concept that was executed quite well, reminding me of Stray a little bit. Good work!