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A jam submission

SolaceView game page

A cozy autumn game about tidying village gardens, meeting odd neighbors, and uncover dark secrets under the leaves...
Submitted by Akuvent, cliffwake, ozz35, Fenley, Cocaz_69 — 10 hours, 55 minutes before the deadline
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Solace's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#264.4124.412
Audio#763.2353.235
Polish#1003.0593.059
Overall#1013.1963.196
Art#1063.5293.529
Limitation#1322.5882.588
Gameplay#1512.3532.353

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I really liked this game! To me, it gave off Earthbound x PowerWash Simulator vibes. The hints of something sinister going on under the hood in the town was a really interesting way to implement the limitation! Also, I found a weird bug that made the character move left when pressing the volume keys on my keyboard lol. Overall one of my favorites from this jam so far!

Developer(+1)

That bug is so odd lol but it must not be hard to fix thanks for your feedback!! I was aiming for the powerwash vibe so I'm glad you noticed :> I don't know what earthbound is tho I'll check it out!

Submitted(+1)

I wanted to love this (it's an interesting concept and the art is really cool), but the controls really held it back for me. Even with an upgraded tool, I couldn't stomach taking on any more leaves after my first yard. I'd also be curious if there could be alternate approaches to implementing your yard clean-up mechanic that were simpler or required less tedium (vs a reworking of the broom/rake controls). I'd love to revisit this again in the future if you work through the core mechanic, as it seems like you have an interesting narrative brewing, Thanks for making and sharing your game!

Developer

Thanks for trying it! I'll try to find a way to reduce the tedium if I can 😭

Submitted(+1)

The art is very lovely, and it was a good way to use the theme to drive the gameplay, since in autumn it is the main season we have fallen leaves. I liked the idea of it being a horror game of some sort, but for me, it didn’t really work.

As others have pointed out, the broom controls aren’t very good, even tho I liked how it worked and the idea can be improved. Maybe having a way to change the direction that the broom is pointing to? Since not being able to change did make some leaves be stuck in corners of the map. Also, making the leaves go 90° degrees of the players would be better, since currently it feels like they go in a diagonal? I did have some fun when I got used to it and was able to move piles of leaves easily.

The horror can also work, but having the scary items be visible easily removed the surprise of them, probably making them fully covered by piles of leaves would have helped a lot. And it would be better to the items to vanish when they are off-screen, instead of having the static overlay show up without any explanation.

For, what it seems like, a first game, it is very good and has potential into being a joyful cozy-horror game to play. Unfortunately I wasn’t able to finish it, I did the farmer’s work and in the middle of the butcher’s task, my browser tab closed, and I didn’t have it in me to do it all again, sorry for that :’(

Developer(+1)

Ooh that's so smart being able to change hand would've felt way better. And yeah I agree on the items visibility it turned out worse than I tought it would look 😭. Thanks for playing! And yeah I understand you not wanting to do it all over again but if you want you can cheat using the ` key (the one on the left of 1) to clear all leaves of a garden instantly.

Submitted(+1)

As another bit of feedback on the broom, I can actually see how it is kind of accurate to how brooms function in real life, but amongst other issues, the fact that it only pushes clockwise causes problems when you end up near the fence. The ability to flip the orientation may help, though I sort of see why you would want to start with something that doesn’t work as well, in order to make the better items in the later levels seem more impressive. Since it seems like a fair number of us couldn’t make it through the first level, maybe just reducing the number of leaves (or having them closer to the edge) would help with the difficulty curve.

Developer

Yeah the fence were added at the end so they're really unpolished thanks for your feedback!!! 

(1 edit) (+1)

Really good game! I love the art style !

I haven't made it past the first level because I find the broom way too hard to control, and it doesn't push the leaves far enough for my taste. You can work around this by spamming your mouse clicks, though.

Anyway, that being said, it's a solid game! I'm looking forward to seeing what's next and checking out your other projects!

Developer (1 edit)

Thank you so much!! We'll start a new project soon and probably will put devlogs on cliffwake.team on insta :>

Submitted(+1)

This game was actually quite lovely! The broom was, as others have pointed out, a complete nightmare for someone as impatient as me, but after that the game got on quickly and the progression was satisfying! The art is well-done and fits perfectly with the theme of the jam and the overall feeling of the game!

Developer(+1)

Yayyy thanks for playing I'm glad you had a fun experience in the end despite the broom of doom and despair annoying you a bit 😭

Submitted (1 edit) (+2)

The racking of the leaves with the broom was honestly very frustrating, I couldn't manage to finish the first yard even if i tried for 10 ish minutes. I think the rotating broom had to do something with it. It might have been a skill issue on my part though

Other than that, the theme, and the music was really good! The art was super nice, very pleasing to the eye, so good job on that!!! 

Developer(+1)

I'm so sorry everyone hates the broom lmao. Thanks for playing tho!!! I'll tell the artists about ur feedback 😋

Submitted(+1)

Really satisfying game! I found the progression a little slow to start, but that could just be me being bad at the game 😅. That said, I enjoyed the upgraded tools, and gathering the leaves into piles felt really rewarding. The visuals and audio worked well together to create a cosy atmosphere. Overall, a lovely game, great job!

Developer

Thank you so much for your feedback I'm glad you liked our little game :>

Submitted(+1)

It was really satisfying gathering all the leaves into one big pile, then pushing them out in bulk and watching that meter jump up! I loved how the mechanics progressed with each new tool, keeping things from feeling stale. The leaf blower was by far the most fun. I gathered up a huge pile and just went to town with it XD. Stepping into each new yard felt a little overwhelming at first, but after putting in some elbow grease, seeing everything finally cleared out was so satisfying. I liked how you could really see the results of all that work. 

I also thought I caught someone watching me from the forest, which had me pretty intrigued about what was going on. I'm glad I got to find out what that was all about in the end! The art and music were really nice too, and I liked how the cozy leaf-clearing gameplay had a little bit of mystery going on in the background. Good job; this was really enjoyable.

Developer

Thank you so much for playing! I'm glad you enjoyed :>

Submitted(+3)

Didn't finish the first yard. I understand this game requires some patience, but the broom rotating around the player made it so much more difficult than it should've been and made the whole thing feel like an actual chore rather than a game. Nice artwork though.

Developer

Yeah it does make it harder it's been a recurring feedback.. Thanks for trying it tho!

(+1)

Peak game. The art and the music are amazing, the tools are well balanced to the sizes of the gardens, the flashes were fire, peak. I hope to see more games from you.

Developer

Thank you so much for your feedback and for playing! We're planning on working on a new project soon 😋

Submitted (1 edit) (+1)

Love the art, music and mechanics. Although I found it a bit frustrating that the tool rotated around the player instead of at the center of the player. It made it harder to rake the leaves in the direction I wanted.  I personally didn't have enough patience to complete the game. The cleanup took too long for me . I got the to the second yard and was happy to see that I got a more effective tool but lost motivation to continue after seeing how much bigger the yard was. Great job to the team!

Developer

Thanks for playing! And yeah I understand the frustration but I realize it was gonna be a problem too late 😭 Next time I won't do this lol

Submitted

I ran into the same issue with my game. Getting people not involved with the project to playtest will definitely be something I prioritize next time!

Submitted(+1)

Nice game! You made something special here! Love the art and the plot!

The broom could push the leaves a bit further to make the first level a bit easier. Also, the “looking away effect” was a bit to jarring for me. I think you may want to add a seizure warning, its a bit too flashy and aggressive in my opinion.

Developer(+1)

Oooh you're right I'm gonna add it to the description thank you so much. As for the broom I was a bit too scared to buff it too much because I tought the rake would be underwhelming then but everyone is saying it's too weak so you must be right 😭. Thank you so much for playing!!

Submitted

Don’t be hard on you!

Gamejams are all about putting stuff out there and learning from it. You did a great job here 😊 making games is hard!

(+1)

This is the kind of game I love spending hours on. As you figure out how your tools interact, you end up mastering the art of gardening... and then—bam!—an unexpected plot twist! It leaves you with a sense of accomplishment and the satisfaction of having experienced a wonderful adventure :D Thanks for this excellent game; I’m looking forward to the next one!!!

Submitted(+2)

The game's mechanic to me feels like washing the dishes. It's a bit anoying at first, but then you hit this kind of flow state and when you kinda do it mindlessly and then all fo the sudden you're almost done. I like the tool update progression, leaf blower felt so satisfying. Also i really appreciate the little hints and foreshadowing throughout the levels

Developer

Thank you so much I'm glad you liked it!!!! 😊

Submitted(+1)

This game was fun, the theme fit very well with the autumn part of it and it also looked very nice, the raking/brooming part of it felt sort of strange in how it sweeped sideways and was also very tedious due to how little you pushed at once. Other than this good game!

Developer (1 edit)

Yeah the broom is horrible I have no idea why it swipes sideways this much like that 😭 Thank you for your feedback!