Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

super!

Here you go. It's a bit basic but I'm very rusty at graphics these days.


Or if you run it through Chat GPT

(2 edits)

Something like this :) you won, mr big is defeated. Or do you like more street fighter style with text and black background? It should be lower resolution like mine (320 at most, as the next can't do it otherwise)

I think that this works well. You can add text to it if you like.

Cool!

(+1)

I think that this works better. I've also noticed tha the bad guys don't bend down when picking up weapons. Is that something that could be fixed?

In the last level?

(1 edit)

On the second level.

Fixed!

Superb Jordi!

(1 edit)

Jordi, not sure if these graphics for the remake of Double Dragon I was working on would be any good for you for another project: https://mega.nz/file/aqRnHTjC#IkXzxTMlFC1CeyvkuTRWYXwVT4izKO0wgQTi8YPahyQ

(1 edit)

A few more things that I've noticed Jordi (hope that you don't mind me making further suggestions - You've got this so close to the original that I keep coming back to it) The back kick animation seems to spin the character around quickly for a moment. When the bad guys try pushing you off of them from a ground attack, their arms should raise (using the falling animation). The ladies on the second level don't bend down to pick up weapons. Renegade should bend down after a flying kick. (not a big deal if you want to keep that as it is).

Back kick with the second button feels as if it is in reverse. Not sure if that is intensional or not?

Oh and maybe make the bullets on level two a bit more visable.