Jordi, not sure if these graphics for the remake of Double Dragon I was working on would be any good for you for another project: https://mega.nz/file/aqRnHTjC#IkXzxTMlFC1CeyvkuTRWYXwVT4izKO0wgQTi8YPahyQ
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It's Jim Middleton's first day at work and he is eager to impress the other hosts by hoovering up!
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The Ultimate Lawn Mower Simulator
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A few more things that I've noticed Jordi (hope that you don't mind me making further suggestions - You've got this so close to the original that I keep coming back to it) The back kick animation seems to spin the character around quickly for a moment. When the bad guys try pushing you off of them from a ground attack, their arms should raise (using the falling animation). The ladies on the second level don't bend down to pick up weapons. Renegade should bend down after a flying kick. (not a big deal if you want to keep that as it is).
Back kick with the second button feels as if it is in reverse. Not sure if that is intensional or not?
Oh and maybe make the bullets on level two a bit more visable.






