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(+2)

Fantastic visuals and sound design! During my first playthrough, I actually didn't realize there is as much music as there is due to how (I believe) the music gets randomly chosen for the levels. This might be my personal preference from a game audio perspective, but I think it can feel strange for the player to start with intense latin jazz in the easy stage before going to a lighter jazz ballad in the harder stage. I appreciate the randomization of the level design, adding to the game's replayability. The tools were all unique and functioned well, including the EMF reader, though salt and UV light didn't seem as useful since the camera has unlimited use without penalty. The attention to detail regarding animations adds so much charm to the game - I loved seeing Ghoulby relaxing in her tent, the screen transitions, and the animated UI. Awesome work by this team!

(+1)

Thank you! We may do another update after the jam, so we might change up the music a little, and rebalance the tools. I'm glad you liked the animations and UI though! It was really fun to work on with the team :)