Really interesting concept for a game! Love the mechanic of breaking the environment to progress through the levels. You could even have different colored tiles and different radios that can only break certain colors, so players would have to think carefully about which radio to use and when. Really nice idea!
Viewing post in Arcade Jamming jam comments
The initial idea was that actually hahaha! But during development I ended up growing fond of the idea of a single color per level, and having that would mean I'd have to spend less time coding so more time polishing the game, so I went for just one color per level for the game jam. But if this wasn't time-gated, I'd probably end up having a set of emitters per level and the player would choose which colors to place.