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The aesthetic of the game is really cool, reminds me of buckshot roulette or cloverpit. The controls for the rocket are quite hard to get the hang of, still the idea is really cool, congrats !

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Thanks! Yea I actually initially made the controls way more responsive, but i made a mistake and tied the dampening of the rotation speed of the rocket to frames, therefore on a proper build with high fps its way more responsive, and thats how i been testing the game all the time, but it looks like the web build caps the fps at some point, therefore giving less friction

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i relate hard, damn web builds always breaking something that's been working perfectly fine the whole time

yea man, totally agree, i actually spent like an hour figuring out why the aspect ratio of the game breaks when i do a web build, alongside that most of the particle effects just not render for some reason in the web build, while working perfectly in a normal build :/