The aesthetic of the game is really cool, reminds me of buckshot roulette or cloverpit. The controls for the rocket are quite hard to get the hang of, still the idea is really cool, congrats !
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Thanks! Yea I actually initially made the controls way more responsive, but i made a mistake and tied the dampening of the rotation speed of the rocket to frames, therefore on a proper build with high fps its way more responsive, and thats how i been testing the game all the time, but it looks like the web build caps the fps at some point, therefore giving less friction