Really fun art! I thought the puzzles were pretty clever, and the time mechanic was a great use of the limitation. It was fun using the pumpkin's time aura to solve the puzzles. I read your explanation of how you pulled it off in one of the replies below, and I was pretty impressed! I also liked being able to talk to the ghosts for hints when I got stuck. The lighting coming through the window in the second puzzle was a nice touch too! The story was fun to follow, and I liked the music, especially that funky tune on the win screen, lol. Cool jam entry.
Viewing post in Legend of Ghost: Pumpkin of Time jam comments
Thanks so much! I appreciate you playing and taking the time to leave feedback! Thank you for the kind words we had a good time making this game so I'm glad that came through when playing. Once we had the pumpkin of time idea that mechanic was the first one I prototyped since I wasn't sure at first how I'd do it but once that worked we stuck with it and molded the rest of the game around that. Yay I'm glad you liked the lighting too Unity makes it easy but I love that effect. Cheers!