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Thank you for the feedback. Yes, the area is bigger now. About 4 times bigger than the original. I completely reworked how the game stores active enemies. Enemies offscreen get deleted completely if they don't make it in time back to the visible area. That really improved performance quite a lot. Downside of this is, that this is noticeable on certain enemies, when they are gone if you move away and return. 

(+1)

OK I was not 100 % sure while playing  but I thought a wolf had disappeared that way. Let's call it a crowd-control tactic