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A jam submission

Gears of ToadView game page

Submitted by GEIST_COMM_GAMES (@GEIST_COMM) — 10 hours, 9 minutes before the deadline
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Gears of Toad's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#173.4173.778
Graphics#453.6184.000
Originality#453.7194.111
Theme#593.5183.889
Overall#603.2593.603
Fun#643.0153.333
Audio#832.9153.222
Controls#982.6132.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
Little robo-frogs are guided by signals on the map.

Wildcards Used

Middle Wildcard

The second wildcard (description pending)

Right Wildcard

The third wildcard (description pending)

Source
https://github.com/mperez68/GWJ-98-Gears-of-Toad

Discord Username(s)
Chath, Robocognito

GWJ Participation Level
3

Team Size
2

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

Great little puzzle game. The difficulty spike on the third level stumped my dumb brain lol. Looks really nice and the mechanical frogs have great charm to them!

Submitted(+1)

Really interesting puzzle game, the difficulty spike caught me off guard. Nice work!

Submitted(+1)

Wow! Interesting puzzle mechanics. I like the aesthetic you are going for. It seems like a lot of frogs, maybe it would be faster to complete a level if it was only one frog? Or if the goal is to just get one frog in the hole, that way you can test runs and let frogs stream continuously into the void? As others noted, difficulty ramped up fast.

Submitted(+1)

The puzzles got fairly complex really fast, it felt like I barely understood what was going on before I got sent into the deep end >.<. Would be cool to have a way to restart the level without discarding all of the signals on the map, feels bad having to redo the entire setup everytime you test a solution

Submitted(+1)

Nice little game with a peak game title. Good job!