This game was very fun, and I enjoyed it even when I messed up as the mechanic of changing the characters size is simple while allowing lots of interesting levels. I do think some of the levels were a bit too easy though, and animations could help make it more clear why you lost a level.
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Width-Mo's itch.io pageComments
Simple game with lots of potential ways to expand it. I'm also happy that there were multiple levels to test. I have noticed, however, that the size of the player interacting with the map seems to be a bit off: a lot of levels seem to indicate that a specific grow is necessary, but the player can pass over gaps that seem to be perfectly sized to fall without falling. I don't know whether it is intentional or not.
Simple game with lots of potential ways to expand it. I'm also happy that there were multiple levels to test. I have noticed, however, that the size of the player interacting with the map seems to be a bit off: a lot of levels seem to indicate that a specific grow is necessary, but the player can pass over gaps that seem to be perfectly sized to fall without falling. I don't know whether it is intentional or not.
The puzzles were a bit easy with the character's size only allowed to increase; it just suggests a strategy of "stay as small as possible while clearing gaps" that makes more reasoning unnecessary. The lighting was a bit dim. However, it was a clever idea and very solid execution, and I enjoyed playing.
The several levels made were unique, it has a fun premise, and the challenge to know which ones to pick up and which ones to avoid is great! To improve the game, I think better graphic fidelity or clarity to better gauge what gaps you can clear would be a nice addition.
I appreciate the challenge element where you have to avoid certain power ups to succeed!
All this game really needs is some decent art and you have a game that you can make a large amount of puzzles with. If more puzzles were to be made, I would consider adding powerups that reduce Width-Mo's size, make him a cube with the same mass, or just in general messing around with the size more.
Great game! I liked the unique isometric perspective, and the puzzles were thoughtful. Some of the puzzles felt like there were a couple ways to solve them, which is good or bad depending on how you look at it. Very creative use of scale and overall very well made!
I was surprised by how fun this game was! The puzzles were achievable and entertaining to figure out, and everything in the game worked super smoothly. The only constructive comments I have is that I would add a way to access the menu/instructions once already in the game, because I hit start without reading the instructions first and didn't know what to do, and had to reload the page to access the instructions again.





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