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swimmybunny

5
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A member registered 9 days ago · View creator page →

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I really liked this game and thought that it ran smoothly and had a nice design to it. A few comments-- while the background of the game looks cool and matches the aesthetic of the game well, it did make me feel a little nauseous while playing because of how much movement was in the background. I liked the puzzle component of the game but it could maybe be a little harder.

I really liked the concept of this game but I had a hard time playing it because of the object grabbing mechanic. Maybe it's because I'm playing on a touchpad, but whenever I tried to pick up the blocks they would almost immediately fall out of my hands. I couldn't get past the long bridge section because I accidentally dropped it into the pit and then couldn't grab the object long enough to get it up the stairs. If there is a purposeful reason for the blocks falling out of the player's hands (moving too quickly, too close to the object, etc) I wish it was more clearly communicated. I did really like the highlight added to the blocks when you're looking at them, because it made it easier to see when you were able to select them.

Once I figured out how to play, it was an entertaining game! There were a few things that could improve the experience, namely better instructions on how the commands operate and a more explicit goal given at the beginning. For controls, I found it a little frustrating that you aren't able to look behind you and also that when you spawn things like boxes or balls, they spawn based on the direction of your character, not where your mouse is pointing. It would be fine for it to spawn from where your character is looking if it was easier to tell where exactly that was. Great job!

I liked how the instructions were integrated into the level itself-- this would make a very good tutorial level for a fully fleshed out game. Constructive comments: I thought that the integrated camera follow with the mouse was actually a little bit distracting, but not in a way that detracted too much from the experience. Only other thing is that the pause between when I reached the exit platform and when the end screen popped up was a little bit long and had me questioning if I completed it correctly. Overall, nice game!

I was surprised by how fun this game was! The puzzles were achievable and entertaining to figure out, and everything in the game worked super smoothly. The only constructive comments I have is that I would add a way to access the menu/instructions once already in the game, because I hit start without reading the instructions first and didn't know what to do, and had to reload the page to access the instructions again.