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I enjoy shooters like this but think it really would have benefitted from having proper movement. Something as simple as defending the saloon would have made it more interesting as being locked in place gets quite dull after about a minute. A bit unforigving since there really is only one sound that indicates the ghosts are near and you die to one hit so I think some minor balancing tweaks would have also made this better. Overall I liked the concept and what the dev tried to do but it definitely requires way more polish and fleshing out. 

Hey thanks for playing! 

The shooting part was more of an afterthought to make it overall more "spooky" for a halloween game jam, so I just went along with what I had already, but I really like your idea about defending the saloon.

For difficulty, I agree going against all 5 can be challenging, but you kinda choose your own difficulty depending on the first part.