I like the concept. It feels a bit like a single-player version of a multi-player hide and seek game. Given the rules aren't immediately obvious, maybe longer rounds and a bigger level would help give new players more time and space to figure it out and avoid all the threats. Otherwise good work!
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What Synty asset packs were used in this submission?
Art
POLYGON – Dark Fantasy
UI/Animation/VFX
Animation – Base Locomotion
Animation – Bow Combat
Animation – Sword Combat
Interface – Dark Fantasy Menus
Interface – Dark Fantasy HUD
POLYGON – Particle FX





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