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A jam submission

Happy HarvestView game page

A totally NORMAL cute and cozy game! <3
Submitted by Fyre — 3 hours, 55 minutes before the deadline
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Happy Harvest's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#274.0004.000
Overall#313.8453.845
Art#324.2864.286
Gameplay#373.7143.714
Limitation#463.6433.643
Theme#584.0714.071
Audio#643.3573.357

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very cool game! Love the pixel art!

Submitted

Had great fun with your game! Loved the twist, nailed the spooky factor!

Only feedback is that at the beginning it wasn't super obvious to take the pumpkins back to the truck!

Developer

Thank you! I had tried to figure out a way to clearly communicate that to the player, but then I forgor later in development 

Submitted

I think as simple as starting near the truck would have done it :)

Submitted

This game is too pay to win 0 stars.

Developer (2 edits)

if ur broke just say it bro

Submitted

loved the artstyle. great vibes

Developer

Thanks! :D

Submitted

Too spooky for me. I liked the art and music tho

Developer

Thank you!

Submitted

This was quite charming and made me laugh lol. I like that I can just choose to opt out of the horror experience and have an extremely normal time by not inviting the scarecrow's retribution. Honorable mention to the fun layered effect you have with the trees in the background - I love stuff like that.  Thanks for sharing your game! 

Developer

Thank you very much!

Submitted

I love the game starts off as a cozy environment and music collecting pumpkins and delivering them onto the truck. Then, after I delivered a few pumpkins, there was a tree blocking my path and the game's atmosphere completely changed to a more horrific tone.

I kept getting the jumpscare ending, I almost got out the one time but the monster caught up to me. The artwork is really well done with this one.

Developer(+1)

Thank you! The jumpscare ending is actually triggered by throwing the rock at the scarecrow, so if you choose not to, you get the normal ending. I hope that helps :D

Submitted

ā€œIt’s up here isn’t it? AGHGHGHH!ā€ ā€œOh okay nice I’m safe, Well that’s kinda boring overa- AGHGHH!ā€

Developer

PEAK

Submitted(+1)

Overall, the game had a distinctly fall vibe! The art was great. I really liked the second ending, however, I found it didn't quite utilize the limitation as much. 

Developer(+1)

Thank you!! So, at first, I thought I used the limitation very well, but now looking back on it I really didn't, I just used it once, and then used the optional limitation of something following you. Thanks for the comment! :)

Submitted(+1)

The art and ambience is by far the strongest part in my opinion.
In general it is really nice and ending one gives the theme 100%.
I am not sure about the second ending tho... A jump scare when you get caught is to much for a comfy game in my view. 

Developer

Thank you very much!!  I REALLY tried to perfect the vibe, so I'm glad you liked it.

And yeah... I only realized the jumpscare mighta been a bit... much... after I released the game. I definitely need to get better at following themes more strictly hahaha. 

Submitted

Almost didn’t encountered the limitation, finished the game and was like ā€œā€¦ā€¦. weeeeelllllllā€ putting the 1/2 ending at the end was a good idea! I gave it an other shot and understood your intent! I find the art super pretty, you did use some premade asset but it all matches seamlessly, and the animations are nice! anyway, gg!

Developer

Tysm!! I only realized just now that the limitation wasn't included at all in the first ending lol

Submitted

the theme and the limitation is on point. the art is great.

Developer

Ty!

Submitted

Managed to complete both endings. The 1st one is pretty wholesome, decided to be nice and not hit the scarecrow. The 2nd one suddenly turned into horror game which I was not expecting in a cosy game. Inside the warehouse's lower floor I'm not sure what's the trick to get past that scarecrow that's moving back and forth. Tried looking away and looking at it does not seem to do anything, the movement seems entirely random. At some parts of the lower floor I did not get caught by the scarecrow when it was directly above me, so I was pretty confused. The jumpscare was pretty good though and was quite tame as someone who is actually scared of playing horror games. 

Developer

Thank you for playing! So, I REALLY should have communicated this clearly in the game, but the trick was that you have to stand completely still while the scarecrow is directly above you, and if you move while he's above you, you get jumpscared. And yep the movements were random. I would've tried to code better logic for it but I was out of time. Thanks for the feedback!

Submitted

Extremely atmospheric! The scarecrow actually got me, I suppose that’s what I get for throwing a rock at it. I didn’t expect this direction, but I really like it! The minor details like the parallaxing are really nice too. Wonderful work!!

Developer

Thank you very much!! :D