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What Synty asset packs were used in this submission?
Main Pack
POLYGON Horror Mansion
UI
Interface – Dark Fantasy HUD
Interface – Dark Fantasy Menus
Animation
Animation – Base Locomotion
Animation – Idles
Animation – Emotes and Taunts
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Comments
I never ran into ghosts, do they only appear if I don't have a candle lit?
They do. There was a bug in testing that if you kept lighting the holders they would keep moving away from that area, but I had thought I’d fixed it. Lighting everything is an achievement.
I'll give it another go then :)
Amazing game! Had a blast playing it, and the tension was great! Opening drawers was a bit difficult without highlights for interactable objects, so consider adding that in a future update.
I kept thinking about it and binging it to scroll when looking at one then made the item bar scrollable instead. Unsure if I then removed the item scroll to make the draw change after, lol.
thanks for playing and I’m glad you enjoyed!
Credit where it is due, the UI design is very clean and well-made. However, the core loop is just walking around a room grabbing objects, which quickly becomes tedious. I lost interest and quit during the tutorial because there was no compelling hook. Adding genuine mechanics or stakes would go a long way.
Thank you for the play.
I added achievements and there is the tasks board. There are also puzzles in the mansions you can try to complete. The Objectives note you get at the end of the tutorial tells you all of that, and it can be re-read from above the shop boxes if you need a refresher.
You can also try with friends in co-op. There should be voip, but I also wasn’t able to test it with someone so I don’t know how it’d go.
thanks again.
sorry I also just realised.
That room you start in is your hideout and the tutorial is pretty quick. I hope you give it another try and use the stairs at theme of the tire and explore all the mansions :)
I love to scrounge in a game, so you had me there. The ghost noises and chase music was legit scary for me, so I didn't spend too long in the house at a time, choosing instead to run into a room, grab what I could and leave. You set a nice scene, it was spooky for sure. I had some trouble re-equipping candles once my first one went out, even though I had a lot in my inventory. Not sure what I was doing wrong. Well done!
Thanks a tone. I was going for a spooky extraction like game. I'm hopeful some people will try the Co-Op. You get to choose a "disguise" that has a silly animation for hiding and crouching.
Thanks again and glad you enjoyed!
Ps. There are some other scary features and jump scares :)