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A jam submission

Squirrel AwayView game page

Build your stash of acorns for a comfortable winter!
Submitted by hatmix, arbibenh, Artosa, FluffyFish Dev, OceanKoopa — 6 hours, 15 minutes before the deadline
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Squirrel Away's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#263.8243.824
Art#314.3534.353
Audio#343.7063.706
Theme#414.2354.235
Overall#433.7553.755
Polish#563.5883.588
Limitation#1102.8242.824

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+2)

The gameplay with the squirrel is so cute, I do love the autumn hibernation idea hahah. The tree-grabbing and branch-climbing mechanics feel amazingly fluid, the only issue i felt was the camera was going inside the tree too often than i wouldve liked. The visuals look super crisp. Jumping from one big leaf tree thingy to the other was really fun too!

Submitted(+2)

Really smooth 3D platformer! The tree-grabbing mechanic was pretty impressive, loved being able to climb all around the branches. With all the jumping and momentum, it really made me feel like a hyperactive little squirrel lol. The movement felt great overall, and I didn't run into any lag or performance issues. The visuals looked really good too, loved the falling leaves, and even the UI was nicely done and polished. I also liked how you used the limitation with acorns disappearing while you slept, and then having the acorns roll around which made chasing them down trickier. Honestly, just jumping around and climbing trees was fun on its own haha. Great game!

Submitted(+2)

I love that the squirrel carries the nuts in it's cheeks. Great art and animations! 

Developer

I was devastated to learn halfway through development that only ground squirrels carry food in their cheeks. Tree squirrels carry things one at a time. :O

Submitted(+2)

I could see this being turned into a great 3D platformer, the tree grabbing mechanic is really unique

Submitted(+2)

The player controller y'all built here is really unique and fun. The art is beautiful, audio is solid, and I liked how the limitation showed up halfway through my run. If y'all were to keep developing this further, it'd be great to see you push the environment even further to better take advantage of the climbing abilities and lean on vertical spaces in order to meet the win con. Really cool entry and fun to play!

(+2)

The music filled me with determination! Amazing work on this. Loved the art and the climbing ability! I do wish there were a little more branches in jumping distance to bounce between. Such a cute vibe!

Submitted(+2)

This is so cool! Loved the cell shaded artstyle, the mechanic where you stick to trees is great and I liked how much momentum you can gain from the double jumps. However, I did get stuck on some of the branches though and the collision is a little wonky in some areas. The mannequin underground jumpscared me when I was trying to look up  for acorns, haha.

I enjoyed the game, thanks for making this :)

Submitted(+2)

This is the best game I've played in this jam so far. 5 stars all around. Great job!

Submitted(+2)

This climbing mechanic is really fun!! I feel like spiderman. Or squirrelman actually...

Submitted(+2)

This is awesome I like the cell shading style.  Right on theme with squirreling away nuts.  the double jump momentum is fun so that outweighs consistency imo.  I was looking for a sprint button on the second day.  I did notice if I jump 3 times while in the air I will first jump, then double jump, and then upon landing (if I pressed a third time in the air)  would immediately jump again.  seems like its storing that last jump attempt.  It's great though I really like the climbing mechnic that is solid and also the crazy double jump is fun.  Well done!! 

Developer (1 edit)

Thanks for playing! I’m glad you enjoyed the gameplay.

I meant to take jump buffering out, but it seems I missed a line or two that leads to buffering with no time limit.

Submitted(+2)

Super cool visual style and I love how much momentum you get from the double jump, it's really fun to move around. I did get kinda stuck in the leaves on a tree branch at one point but generally it worked well for me, I imagine the character controller was tricky to implement, it's working super well for something made in a jam timeframe :)

Submitted(+2)

Very cute! I was quite impressed with the tree climbing mechanics and the 360 degree climbing surfaces! The camera did clip through the limbs a fair bit but a fun little game. Great Job!

Submitted(+2)

The game is really cute and the graphics are cool but it was realllyyyy laggy and the camera seems to have no collision with it's surrounding makint it really annoying to climb/look around in some situations. Also I got stuck in a pile of leaf cause I clipped throuhg the hitbox.

Developer

Sorry to hear the game didn’t perform well for you. We tried to test on many different platforms, but it’s impossible to check every one.