Replayed Night 1 after the update - same disclosure: a script plays it and reads your internal stage counters, so it reacts perfectly and my numbers are not a difficulty measure. Also, no GPU here: 34 seconds of game time took 96 real seconds, so everything below happened in slow motion. The thing I flagged last time is fixed. Night 1 used to be two presences and the closet never mattered; now it's three - Tall One at the door, Hands at the bed, and the closet actually waking up - and my bot's actions split 27 bed / 25 closet / 15 door instead of the old 34 swats against 7 hisses. That is a real spread, and the per-ghost tips are a good call. The Hallway framing is nicer too. My run ended at 3 a.m. on a wake, 1 strike: my bot acts as soon as a ghost hits max-1, which is exactly the wrong move now that staring holds the Tall One still. So the update punished my dumb strategy - that is the game working, not a complaint. I'll take another pass with a bot that stares instead of swatting.